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gods/maps/hashmap/hashmap.go

103 lines
2.5 KiB
Go

/*
Copyright (c) Emir Pasic, All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library. See the file LICENSE included
with this distribution for more information.
*/
// Implementation of unorder map backed by a hash table.
// Elements are unordered in the map.
// Structure is not thread safe.
// References: http://en.wikipedia.org/wiki/Associative_array
package hashmap
import (
"fmt"
"github.com/emirpasic/gods/maps"
)
func assertInterfaceImplementation() {
var _ maps.Interface = (*Map)(nil)
}
type Map struct {
m map[interface{}]interface{}
}
// Instantiates a hash map.
func New() *Map {
return &Map{m: make(map[interface{}]interface{})}
}
// Inserts element into the map.
func (m *Map) Put(key interface{}, value interface{}) {
m.m[key] = value
}
// Searches the elemnt in the map by key and returns its value or nil if key is not found in map.
// Second return parameter is true if key was found, otherwise false.
func (m *Map) Get(key interface{}) (value interface{}, found bool) {
value, found = m.m[key]
return
}
// Remove the element from the map by key.
func (m *Map) Remove(key interface{}) {
delete(m.m, key)
}
// Returns true if map does not contain any elements
func (m *Map) Empty() bool {
return m.Size() == 0
}
// Returns number of elements in the map.
func (m *Map) Size() int {
return len(m.m)
}
// Returns all keys (random order).
func (m *Map) Keys() []interface{} {
keys := make([]interface{}, m.Size())
count := 0
for key, _ := range m.m {
keys[count] = key
count += 1
}
return keys
}
// Returns all values (random order).
func (m *Map) Values() []interface{} {
values := make([]interface{}, m.Size())
count := 0
for _, value := range m.m {
values[count] = value
count += 1
}
return values
}
// Removes all elements from the map.
func (m *Map) Clear() {
m.m = make(map[interface{}]interface{})
}
func (m *Map) String() string {
str := "HashMap\n"
str += fmt.Sprintf("%v", m.m)
return str
}